I started up a new solo gaming thing with Storm last week, and it's a bit gratifying to not have to do some tweaking of the culture my character is from to make a female main character believeable. The Mongols didn't beleive in useless women--women were trained for the military (as archers and scouts mostly, it looks like), they had the right to own property, to divorce, and often held positions of authority. It was even considered wise for a man to marry a woman older than him, and considered unmanly for him not to heed the advice of his wife when she chose to give it.
They weren't exactly an enlightned culture, but life was really damned hard on the steppes, and they celebrated strength in both sexes.
(And I just realized that I accidentally named my character, a daughter of the Khan, after one of the wives he took later in his life. Ah, well.)